var e = require;
var t = module;
var o = exports;
var ii, nn = this && this.__extends || (ii = function (t, e) {
    return (ii = Object.setPrototypeOf || {
        __proto__: []
    }
        instanceof Array &&
        function (t, e) {
            t.__proto__ = e
        } ||
        function (t, e) {
            for (var o in e) Object.prototype.hasOwnProperty.call(e, o) && (t[o] = e[o])
        })(t, e)
},
    function (t, e) {
        function o() {
            this.constructor = t
        }
        ii(t, e),
            t.prototype = null === e ? Object.create(e) : (o.prototype = e.prototype, new o)
    }
),
    rr = this && this.__awaiter ||
        function (t, e, o, i) {
            return new (o || (o = Promise))(function (n, a) {
                function r(t) {
                    try {
                        l(i.next(t))
                    } catch (e) {
                        a(e)
                    }
                }
                function s(t) {
                    try {
                        l(i.
                            throw(t))
                    } catch (e) {
                        a(e)
                    }
                }
                function l(t) {
                    var e;
                    t.done ? n(t.value) : (e = t.value, e instanceof o ? e : new o(function (t) {
                        t(e)
                    })).then(r, s)
                }
                l((i = i.apply(t, e || [])).next())
            })
        };
var oo = (this && this.__decorate) ||
    function (e, t, a, n) {
        var i,
            o = arguments.length,
            s = o < 3 ? t : null === n ? (n = Object.getOwnPropertyDescriptor(t, a)) : n;
        if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(e, t, a, n);
        else
            for (var r = e.length - 1; r >= 0; r--)
                (i = e[r]) && (s = (o < 3 ? i(s) : o > 3 ? i(t, a, s) : i(t, a)) || s);
        return o > 3 && s && Object.defineProperty(t, a, s), s;
    }; Object.defineProperty(o, "__esModule", { value: !0 });
var a = e("BaseModuleUI"),
    n = e("Game"),
    i = e("task_item_info"),
    r = cc._decorator,
    s = r.ccclass,
    l = r.property,
    _ = (function (e) {
        function t() {
            var t = (null !== e && e.apply(this, arguments)) || this;
            return (t.task_content_view = null), (t.task_node_item = null), (t.task_list_scroll = null), t;
        }
        return (
            nn(t, e),
            (t.prototype.initView = function () {
                e.prototype.initView.call(this), this.task_list_scroll.scrollToTop(0.1), this.showTaskViewInfo();
            }),
            (t.prototype.showTaskViewInfo = function () {
                for (var e = n.default.task_info, t = 0; t < e.length; t++) {
                    var o = null;
                    this.task_content_view.children[t]
                        ? (o = this.task_content_view.children[t])
                        : ((o = cc.instantiate(this.task_node_item)), this.task_content_view.addChild(o)),
                        (o.active = !0),
                        o.getComponent(i.default).showTaskInfo(e[t]);
                }
            }),
            oo([l(cc.Node)], t.prototype, "task_content_view", void 0),
            oo([l(cc.Node)], t.prototype, "task_node_item", void 0),
            oo([l(cc.ScrollView)], t.prototype, "task_list_scroll", void 0),
            oo([s], t)
        );
    })(a.default);
o.default = _;
